Commands
Clear stuff from Score
- This command allow you to clear most of SCore content in progress
- You can clear:
- ACTIONBARS
- COOLDOWNS
- DELAYED_COMMANDS (SCore commands run with delay)
- WHILE
- BOSSBARS
- PARTICLES
- ALL
- Command: /score clear {player} {WHAT_YOU_WANT_TO_CLEAR}
Clear cooldowns
- Command to clear a specific cooldown (for a specifc player / entity)
- Command: /score cooldowns clear {cooldown_id} [UUID]
{cooldown_id}: Example -> EI:myitem:myactivator[UUID]: (Optionnal) The UUID of the player / entity
Inspect loops, useful for debug
- Command: /score inspect-loop
Reload SCore variables, projectiles and hardness configurations
- Command: /score reload
Discord webhook
Send a message to discord via webhook
- /score webhook {url} {debug} [allowed_mentions] {message...}
{url}: url for the webhook{debug}: whether to let the executor know if a webhook message is to be performed or not[allowed_mentions]: it can be users:id[,id,...] or roles:id[,id,...] or nothing{message...}: the message that will be sent by the target webhook
Particles commands
Check SCore Particles
Variables commands
Check SCore Variables
Manually run SCore commands
Player commands
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Info: Command that allows outside and inside Ssomar Plugins to run a custom command from SCore to a specific player.
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When using this command, all the command line is parsed through PlaceholdersAPI so you add placeholders to it.
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Command: /score run-player-command player:{player} {command}
player: Name of the player targetedcommand: SCore player command that will be applied to {player}
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Examples:
- /score run-player-command player:SsomarPluginsPlayer SENDMESSAGE &eHello
- /score run-player-command player:SsomarPluginsPlayer SENDMESSAGE &eHello player:Ssomar +++ DELAY 10 +++ SWING_MAIN_HAND
- /score run-player-command player:SsomarPluginsPlayer SENDMESSAGE &eHello my name is %player% and my life is %player_health%
Block commands
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Info: Command that allows outside and inside Ssomar Plugins to run a custom command from SCore for a specific block.
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Command: /score run-block-command [player:{player}] block:{world},{x},{y},{z} {command}
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player: Player who is involved in this activator-
Its optional due some commands need it, for example
MOB_AROUND: Who will apply the damage? well, the command applies damage to mob around but the damage will be count dealt as the {player}, so it checks if the player can actually damage the mob, the damage and kills counts for him, etc.
VEIN_BREAKER: Who broke the blocks ? well, the command breaks block in a vein shape but the blocks will be counted as broken by the {player}, so it checks if the player can actually break the block, the block broken counts for him, etc.
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blockworld: World where the block isx: X coordinates of the blocky: Y coordinates of the blockz: Z coordinates of the block
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command: Block command who will be run against the block and, if exists, by the player.
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Examples:
- /score run-block-command block:world,-23,-61,27 BREAK
- /score run-block-command player:SsomarPluginsPlayer block:world,-23,-61,27 MINEINCUBE 1 false
Entity commands
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Info: Command that allows outside and inside Ssomar Plugins to run a custom command from SCore for a specific entity
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Command: /score run-entity-command entity:{entityUUID} {command}
entityUUID: UUID of the entity targetedcommand: Entity command who will be run against the entity.
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Example:
- /score run-entity-command entity:c4d5338b-6f8e-4b97-9f18-9dbc47f60131 JUMP 1
- /score run-entity-command entity:%entity_uuid% JUMP 1