Ssomar Plugins
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On this page
  • Let's create it, first decide what vanilla item you want to transform.
  • Then, we have to create the item that it will be replaced for
  • Transforming the vanilla item into the EI Created
  • Let's test it
Edit on GitHub
  1. ExecutableItems
  2. Questions | Guides
  3. Methods | Template

Transform Vanilla Items into ExecutableItems

PreviousOnly usable on mainhandNextInsta pickup

Last updated 2 years ago

First of all you have to know that this method is only available to PREMIUM VERSION

Let's create it, first decide what vanilla item you want to transform.

  • For this tutorial it will be the diamond_sword

Then, we have to create the item that it will be replaced for

  • To create an item type /ei create <id> command

  • Change the Material of the Item to the vanilla-item you are going to change (In this case diamond_sword)

  • Let's create an activator

  • For this example it will be PLAYER_CLICK_ON_ENTITY

  • Detailed click to left, to only work when hitting

  • And on commands I'll put these commands:

commands:
- SENDMESSAGE §6This is not a normal sword..
- PARTICLE FLAME 50 0.5 0
entityCommands:
- BURN 4
  • So when hitting the swords will say This is not a normal sword and the entity will burn for 4 seconds

  • OK ! We have the item ready, you can test it if you want (to be sure the EI Item works fine). Now we have to make the.. transformation 😈😈

Transforming the vanilla item into the EI Created

  • To do this, you first have to go to edit the yml of your item.

It is in plugins/ExecutableItems/items/<itemID>.yml

  • Open it and add these lines. (they must be without ident/spaces on the left side)

recognitions:
- MATERIAL
  • Save the <item>.yml , go inside the game and type /ei reload

Let's test it

  • If we did every step fine, now we have to take a diamond_sword from vanilla, get close to a cow, and hit it -> It should burn for 4 seconds, some particle will show up and you will recieve a message.

  • Tested and works ! Yup !!

Any question you can ask on discord ^^

Method by Special70

Now ExecutableItems will think that any item that has the same material as the EI Item (that we just created) will be the EI Item.

🤖