Custom sounds
This is related to texture packs, but in difference to "Custom textures" this can be applied by all players, let's do it !
First let's create our new folder where we will store our sounds
As we saw in the previous tutorials, our first look into our texture pack should look like this:
TEXTUREPACK - assets - pack.mcmeta - pack.png
Inside assets, we have the folder "minecraft", let's add our own folder, I will call it "customsounds", it should look like this
TEXTURE PACK - assets - minecraft - customsounds - pack.mcmeta - pack.png
And let's add our json where we will manage our sounds
TEXTURE PACK - assets - minecraft - customsounds - sounds.json - pack.mcmeta - pack.png
And inside our sounds.json we will add a format like this
{ "thisisthenameofmysoundnumberone": { "subtitle": "hello", "sounds": [ "customsounds:<thenameofyoursoundone>" ] }, "thisisthenameofmysoundnumbertwo": { "sounds": [ "customsounds:<thenameofyoursoundtwo>" ] } }
"customsounds:<thenameofyoursound>" means it will go on customsounds/sounds/<thenameofyoursound.ogg>
So, it would like this:
TEXTURE PACK
- assets
- minecraft
- customsounds
- sounds.json - sounds - <thenameofyoursoundone>.ogg - <thenameofyoursoundtwo>.ogg
- pack.mcmeta
- pack.png
And that's it, put on your texture pack and you will be able to play the sound running:
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