List of the Activators
Last updated
Last updated
Here you have the list of activators available with their description and some examples. The activators allow you to execute custom actions, it can have conditions, run commands, have cooldown, etc.
The activators that have "⭐" are available only on premium version and "🔹" for free versions. Premium version also have the free version activators.
Activator features are features that are exclusive to that activator.
Info: Triggered when a broadcast message is sent
Specific placeholders:
%message%
%is_async%
Info: Activator that can be executed by running a command, or it can be scheduled.
This activator is for all plugins, because of that its explained on
Info: Triggered when a hanging entity like an item frame or painting is placed
Info: Triggered when a hanging entity is broken by natural causes or player
Info: Triggered when a hanging entity is broken by another entity, like a player or mob
Info: Triggered when a map is initialized by the server
Info: Activates in repeat one time each loop
Info: Activates when a lightning strike is emitting in the world
Info: Activates when a portal is created
Info: Triggered when a plugin is disabled
Specific placeholders:
%plugin_name%
Info: Triggered when a plugin is enabled
Specific placeholders:
%plugin_name%
Info: Activates when a village raid finishes
Specific placeholders:
%badomen_level%
%heroes% : (UUID LIST) Example "123e4567-e89b-12d3-a456-426614174000,123e4567-e89b-12d3-a456-426614174001,123e4567-e89b-12d3-a456-426614174002"
Info: Activates when a village raid starts
Specific placeholders:
%player% : who triggered the raid
%badomen_level%
Info: Activates when the next village raid starts
Specific placeholders:
%raiders% : (UUID LIST) Example "123e4567-e89b-12d3-a456-426614174000,123e4567-e89b-12d3-a456-426614174001,123e4567-e89b-12d3-a456-426614174002"
Info: Activates when a chunk is loaded
Specific placeholders:
%world%
%coord_x%
%coord_z%
%is_slime_chunk%
%is_loaded%
%is_generated%
%is_force_loaded%
%is_new_chunk%
Info: Activates when a chunk is unloaded
Specific placeholders:
%world%
%coord_x%
%coord_z%
%is_slime_chunk%
%is_loaded%
%is_generated%
%is_force_loaded%
%is_new_chunk%
Info: Activates when the weather change in a world
Info: Activates when a structure grows
Info: Thunder state changing in a world
Specific placeholders:
%cause% : List of causes (COMMAND, NATURAL, SLEEP, PLUGIN, UNKNOWN)
Info: Activates when a player places/creates a vehicle
Info: Activates when an entity considered as a vehicle is damaged
Info: Activates when an entity considered as a vehicle is destroyed
Info: Triggered when the weather change
Specific placeholders:
%cause% : List of causes (COMMAND, NATURAL, SLEEP, PLUGIN, UNKNOWN)
Info: Activates when the world hits daytime
Info: Activates when the world hits nighttime
Info: Activates in repeat per player
Info Activates when a player left-clicks or right-clicks the item.
Info: Activates when a player right-clicks a bed.
Info: Activates when a player leaves the bed.
Info: Activates before a player's death.
Info: Activates when a player mines/breaks a block.
Info: Activates when a player places a block.
Info: Activates when a player brushes a block
Info: Activates when a player buckets an entity
Info: Activates when a player moves to a different world.
Info: Activates when a player click on an entity.
Info: Activates when a player click on a player.
Info: Activates when a player log into the server. (Does not activate when you log out)
Info: Activates when a player successfully eat/consume the item.
Info: Activates when a player launches a custom projectile.
Info: Activates when a player dies.
Info: Activates when the player stops flying.
Info: Activates when the player stops gliding.
Info: Activates when a player stops from sneaking.
Info: Activates when a player stops from sprinting
Info: Activates when a player logs out from the server.
Info: Activates when a player steps out from riding an entity.
Info: Activates when a player drops an item.
Info: Activates when a player made changes to the book and quill and pressed done or sign the book.
Info: Activates when a player empties the bucket they have in their hand (Such as placing water from water bucket)
Info: Activates when a player starts and stops flying.
Info: Activates when the player starts gliding.
Info: Activates when a player starts sneaking.
Info: Activates when a player starts sprinting.
Info: Activates when a player add enchant to an item
%enchants%
%level_cost%
Info: Activates if you enter in your land or a land where you are trusted
Info: Activates if you enter a plot from the PlotSquared plugin.
Info: Activates when the player places an entity (armor stands, boats, minecarts and end crystal)
Info: Activates when the player equips an armor.
Info: Activates when the player experience change naturally.
%experience%
Info: Activates if a player fertilizes blocks with bone meal.
Info: Activates when a player attempts to pickup water or lava with a bucket.
Info: Activates when the player joins for first time on the server.
Info: Activates when a player right-click the fishing rod when the fishing rod bobber is on a block.
Info : Activates when a player right-click the fishing rod when the fishing rod bobber catches an entity.
Info: Activates when a player right-click the fishing rod when the fishing rod bobber catches something.
Info : Activates when a player fishes nothing.
Info: Activates when a player right-click the fishing rod when the fishing rod bobber catches a player.
Info: Activates when the player food changes.
Info: Activates when a player harvests a block
Info: Activates when a player hits an entity
Specific placeholders:
%critical% : true or false (For Paper and Paper forks only)
Info: Activates when a player hits a player
Info: Activates when the player click an inventory
%is_shift_click%
%is_mouse_click%
%is_left_click%
%is_right_click%
%is_keyboard_click%
%is_creative_action%
%get_action%
%before_slot%
%after_slot%
%inventory_type%
%inventory_title%
Info: Activates when a player breaks the item by making it loose all its durability.
Info: Activates when a player jumps.
Info: Activates when a player gets kicked
Info: Activates when a player kills an entity.
Info: Activates when a player kills a player.
Info: Activates when a player launch a projectile
Info: Activates if you leave your land or a land where you are trusted
Info: Activates if you leave a plot from the PlotSquared plugin.
Info: Activates when a player left-clicks the item.
Info: Activates when the player levels change
%new_level%
%old_level%
Info: Activates when a player mounts an entity.
Info: Activates when a player opens their inventory
Info: Activates when a player participates on killing an entity
Info: Activates when a player participates on killing a player
Info: Activates when the player pick ups an item
Info: Activates when a player enters to a portal
Info: Activates when the player projectile hits a block
Info: Activates when the player projectile hits an entity
Info: Activates when the player projectile hits another player
Info: Activates when a player receives an effect
Info: Activates when a player gets hit by anything from an entity.
Info: Activates when a player gets hit by anything from a player.
Info: Activates when a player gets hit by anything.
Info: Activates when a player regains health
Info: Activates when a player re-spawns.
Info: Activates when a player right-clicks the item.
Info: Activates when a player riptides
Info: Activates when a player sends a message.
Info: Activates when a player shears an entity.
Info: Activates when a player change their spawn
Info: Activates when a player swap hands.
Info: Activates when an entity targets a player.
Info: Activates when the player gets teleported
Specific placeholders:
Info: Activates when a player tramples a crop.
Info: Activates when the player unequips an armor.
Info: Activates when a player walks.
Info: Activates when a player enters commands.
Info: Activates when corals or farmlands got dried.
Info: Activates when a crop grows.
Info: Activates when the player breaks a block from ItemsAdder
Info: Activates when a block has changed state due to redstone activation
Specific placeholders:
%new_state%
%old_state%
Info: Activates when the creeper is struck by lightning.
%power_cause%
Info: Activates when the Ender Dragon change phase.
Info: Activates before the entity dies
Info: Activates when an entity breaks a door (as zombie does)
Info: Activates when one entity breeds with another entity
Info: Activates when an entity change a block state (as enderman when picking a block)
Info: Activates when an entity enters on fire by a block
Info: Activates when an entity enters on fire because of another entity
Info: Activates when an entity gets damaged by a block
Info: Activates when an entity gets damaged by entity
Info: Activates when an entity gets damaged by a player
Info: Activates when an entity dies
Info: Activates when an entity drops an item
Info: Activates when an entity enters in a block (as bee enters into beehive)
Info: Activates when an entity enters into love mode
Info: Activates when an entity explodes itself
Info: Activates when an entity participates on killing an entity
Info: Activates when an entity participates on killing a player
Info: Activates when an entity pickup an item
Info: Activates when an entity places a block
Info: Activates when an entity enters to a portal
Info: Activates when an entity leaves a portal
Info: Activates when the entity projectile hits a block
Info: Activates when the entity projectile hits another entity
Info: Activates when the entity projectile hits a player
Info: Activates when an entity regains health
Info: Activates when an entity resurrects
Info: Activates when an entity shoots with a bow
Info: Activates when an entity spawns
If the entity is just summoned, the activator will be triggered before the entity exists in the world so if you want to run custom commands on the entity add DELAYTICK 1 before to delay the commands. Like that you are sure that the entity is really spawned.
Info; Activates when an entity is spawned from a trial spawner
%is_ominous%
Info: Activates when an entity got tamed by an entity
Info: Activates when an entity got tamed by a player
Info: Activates when an entity targets another entity
Info: Activates when an entity targets a player
Info: Activates when an entity teleports itself
Info: Activates when an entity got transforme
Specific :
%cause% : List of
Specific :
Specific :
Info:
Specific :
Specific :
Info:
%teleport_cause% : List of
Specific :
Specific :