List of the Activators
Activators of ExecutableEvents
Here you have the list of activators available with their description and some examples. The activators allow you to execute custom actions, it can have conditions, run commands, have cooldown, etc.
The activators that have "⭐" are available only on premium version and "🔹" for free versions. Premium version also have the free version activators.
Activator features are features that are exclusive to that activator.
Miscellaneous activators
🔹CUSTOM_TRIGGER
Info: Activator that can be executed by running a command, or it can be scheduled.
This activator is for all plugins, because of that its explained on https://docs.ssomar.com/tools-for-all-plugins-score/custom-triggers
🔹LOOP_SERVER
Info: Activates in repeat one time each loop
⭐LIGHTNING_STRIKE
Info: Activates when a lightning strike is emitting in the world
⭐WEATHER_CHANGE
Info: Activates when the weather change in a world
Player activators
🔹LOOP
Info: Activates in repeat per player
🔹PLAYER_ALL_CLICK
Info Activates when a player left-clicks or right-clicks the item.
🔹PLAYER_BED_ENTER
Info: Activates when a player right-clicks a bed.
🔹PLAYER_BED_LEAVE
Info: Activates when a player leaves the bed.
🔹PLAYER_BEFORE_DEATH
Info: Activates before a player's death.
🔹PLAYER_BLOCK_BREAK
Info: Activates when a player mines/breaks a block.
🔹PLAYER_BLOCK_PLACE
Info: Activates when a player places a block.
🔹PLAYER_BRUSH_BLOCK
Info: Activates when a player brushes a block
🔹PLAYER_BUCKET_ENTITY
Info: Activates when a player buckets an entity
🔹PLAYER_CHANGE_WORLD
Info: Activates when a player moves to a different world.
🔹PLAYER_CLICK_ON_ENTITY
Info: Activates when a player click on an entity. PLAYER_CLICK_ON_PLAYER : Activates when a player click on a player.
🔹PLAYER_CONNECTION
Info: Activates when a player log into the server. (Does not activate when you log out)
🔹PLAYER_CONSUME
Info: Activates when a player successfully eat/consume the item. PLAYER_CUSTOM_LAUNCH: Activates when a player launches a custom projectile.
🔹PLAYER_DEATH
Info: Activates when a player dies.
🔹PLAYER_DISABLE_FLY
Info: Activates when the player stops flying.
🔹PLAYER_DISABLE_GLIDE
Info: Activates when the player stops gliding.
🔹PLAYER_DISABLE_SNEAK
Info: Activates when a player stops from sneaking.
🔹PLAYER_DISABLE_SPRINT
Info: Activates when a player stops from sprinting
🔹PLAYER_DISCONNECTION
Info: Activates when a player logs out from the server.
🔹PLAYER_DISMOUNT
Info: Activates when a player steps out from riding an entity.
🔹PLAYER_DROP_ITEM
Info: Activates when a player drops an item.
🔹PLAYER_EDIT_BOOK
Info: Activates when a player made changes to the book and quill and pressed done or sign the book.
🔹PLAYER_ENABLE_FLY
Info: Activates when a player starts and stops flying.
🔹PLAYER_ENABLE_GLIDE
Info: Activates when the player starts gliding.
🔹PLAYER_ENABLE_SNEAK
Info: Activates when a player starts sneaking.
🔹PLAYER_ENABLE_SPRINT
Info: Activates when a player starts sprinting.
🔹PLAYER_ENCHANT_ITEM
Info: Activates when a player add enchant to an item
🔹PLAYER_ENTER_IN_HIS_LAND
Info: Activates if you enter in your land or a land where you are trusted
🔹PLAYER_ENTER_IN_HIS_PLOT
Info: Activates if you enter a plot from the PlotSquared plugin.
🔹PLAYER_ENTITY_PLACE
Info: Activates when the player places an entity (armor stands, boats, minecarts and end crystal)
🔹PLAYER_EQUIP_ARMOR
Info: Activates when the player experience change naturally.
🔹PLAYER_EXPERIENCE_CHANGE
Info: Activates when the player equips an armor.
🔹PLAYER_FERTILIZE_BLOCK
Info: Activates if a player fertilizes blocks with bone meal.
🔹PLAYER_FILL_BUCKET
Info: Activates when a player attempts to pickup water or lava with a bucket.
🔹PLAYER_FIRST_CONNECTION
Info: Activates when the player joins for first time on the server.
🔹PLAYER_FISH_BLOCK
Info: Activates when a player right-click the fishing rod when the fishing rod bobber is on a block.
🔹PLAYER_FISH_ENTITY
Info : Activates when a player right-click the fishing rod when the fishing rod bobber catches an entity.
🔹PLAYER_FISH_FISH
Info: Activates when a player right-click the fishing rod when the fishing rod bobber catches something.
🔹PLAYER_FISH_NOTHING
Info : Activates when a player fishes nothing.
🔹PLAYER_FISH_PLAYER
Info: Activates when a player right-click the fishing rod when the fishing rod bobber catches a player.
🔹PLAYER_FOOD_CHANGE
Info: Activates when the player food changes.
🔹PLAYER_HARVEST_BLOCK
Info: Activates when a player harvests a block
🔹PLAYER_HIT_ENTITY
Info: Activates when a player hits an entity
🔹PLAYER_HIT_PLAYER
Info: Activates when a player hits a player
🔹PLAYER_INVENTORY_CLICK
Info: Activates when the player click an inventory
🔹PLAYER_ITEM_BREAK
Info: Activates when a player breaks the item by making it loose all its durability.
🔹PLAYER_JUMP
Info: Activates when a player jumps. PLAYER_KICK: Activates when a player gets kicked
🔹PLAYER_KILL_ENTITY
Info: Activates when a player kills an entity.
🔹PLAYER_KILL_PLAYER
Info: Activates when a player kills a player.
🔹PLAYER_LAUNCH_PROJECTILE
Info: Activates when a player launch a projectile
🔹PLAYER_LEAVE_HIS_LAND
Info: Activates if you leave your land or a land where you are trusted
🔹PLAYER_LEAVE_HIS_PLOT
Info: Activates if you leave a plot from the PlotSquared plugin.
🔹PLAYER_LEFT_CLICK
Info: Activates when a player left-clicks the item.
🔹PLAYER_LEVEL_CHANGE
Info: Activates when the player levels change
🔹PLAYER_MOUNT
Info: Activates when a player mounts an entity.
🔹PLAYER_OPEN_INVENTORY
Info: Activates when a player opens their inventory
🔹PLAYER_PARTICIPATE_KILL_ENTITY
Info: Activates when a player participates on killing an entity
🔹PLAYER_PICKUP_ITEM
Info: Activates when the player pick ups an item
🔹PLAYER_PORTAL
Info: Activates when a player enters to a portal
🔹PLAYER_PROJECTILE_HIT_BLOCK
Info: Activates when the player projectile hits a block
🔹PLAYER_PROJECTILE_HIT_ENTITY
Info: Activates when the player projectile hits an entity
🔹PLAYER_PROJECTILE_HIT_PLAYER
Info: Activates when the player projectile hits another player
🔹PLAYER_RECEIVE_EFFECT
Info: Activates when a player receives an effect
🔹PLAYER_RECEIVE_HIT_BY_ENTITY
Info: Activates when a player gets hit by anything from an entity.
🔹PLAYER_RECEIVE_HIT_BY_PLAYER
Info: Activates when a player gets hit by anything from a player.
🔹PLAYER_RECEIVE_HIT_GLOBAL
Info: Activates when a player gets hit by anything.
🔹PLAYER_REGAIN_HEALTH
Info: Activates when a player regains health
🔹PLAYER_RESPAWN
Info: Activates when a player re-spawns.
🔹PLAYER_RIGHT_CLICK
Info: Activates when a player right-clicks the item.
🔹PLAYER_RIPTIDE
Info: Activates when a player riptides
🔹PLAYER_SELECT_THE_EI
Info: Activates when a player selects the EI item in the hotbar.
🔹PLAYER_SEND_MESSAGE
Info: Activates when a player sends a message.
🔹PLAYER_SHEAR_ENTITY
Info: Activates when a player shears an entity.
🔹PLAYER_SPAWN_CHANGE
Info: Activates when a player change their spawn
🔹PLAYER_SWAP_HAND
Info: Activates when a player swap hands.
🔹PLAYER_TARGETED_BY_AN_ENTITY
Info: Activates when an entity targets a player.
🔹PLAYER_TELEPORT
Info: Activates when the player gets teleported
🔹PLAYER_TRAMPLE_CROP
Info: Activates when a player tramples a crop.
🔹PLAYER_UNEQUIP_ARMOR
Info: Activates when the player unequips an armor.
🔹PLAYER_WALK
Info: Activates when a player walks.
🔹PLAYER_WRITE_COMMAND
Info: Activates when a player enters commands.
Block activators
⭐BLOCK_DRY
Info: Activates when corals or farmlands got dried.
⭐CROP_GROW
Info: Activates when a crop grows.
⭐ITEMSADDER_PLAYER_BLOCK_BREAK
Info: Activates when the player breaks a block from ItemsAdder
Entity activators
⭐CREEPER_POWER_CHANGE
Info: Activates when the creeper is struck by lightning.
⭐ENDERDRAGON_CHANGE_PHASE
Info: Activates when the Ender Dragon change phase.
⭐ENTITY_BEFORE_DEATH
Info: Activates before the entity dies
⭐ENTITY_BREAK_DOOR
Info: Activates when an entity breaks a door (as zombie does)
⭐ENTITY_BREED
Info: Activates when one entity breeds with another entity
⭐ENTITY_CHANGE_BLOCK
Info: Activates when an entity change a block state (as enderman when picking a block)
⭐ENTITY_COMBUST_BY_BLOCK
Info: Activates when an entity enters on fire by a block
⭐ENTITY_COMBUST_BY_ENTITY
Info: Activates when an entity enters on fire because of another entity
⭐ENTITY_DAMAGE_BY_BLOCK
Info: Activates when an entity gets damaged by a block
⭐ENTITY_DAMAGE_BY_ENTITY
Info: Activates when an entity gets damaged by entity
⭐ENTITY_DAMAGE_BY_PLAYER
Info: Activates when an entity gets damaged by a player
⭐ENTITY_DEATH
Info: Activates when an entity dies
⭐ENTITY_DROP_ITEM
Info: Activates when an entity drops an item
⭐ENTITY_ENTER_BLOCK
Info: Activates when an entity enters in a block (as bee enters into beehive)
⭐ENTITY_ENTER_LOVE_MODE
Info: Activates when an entity enters into love mode
⭐ENTITY_EXPLODE
Info: Activates when an entity explodes itself
⭐ENTITY_PARTICIPATE_KILL_ENTITY
Info: Activates when an entity participates on killing an entity
⭐ENTITY_PARTICIPATE_KILL_PLAYER
Info: Activates when an entity participates on killing a player
⭐ENTITY_PICKUP_ITEM
Info: Activates when an entity pickup an item
⭐ENTITY_PORTAL_ENTER
Info: Activates when an entity enters to a portal
⭐ENTITY_PORTAL_EXIT
Info: Activates when an entity leaves a portal
⭐ENTITY_PROJECTILE_HIT_BLOCK
Info: Activates when the entity projectile hits a block
⭐ENTITY_PROJECTILE_HIT_ENTITY
Info: Activates when the entity projectile hits another entity
⭐ENTITY_PROJECTILE_HIT_PLAYER
Info: Activates when the entity projectile hits a player
⭐ENTITY_REGAIN_HEALTH
Info: Activates when an entity regains health
⭐ENTITY_RESURRECT
Info: Activates when an entity resurrects
⭐ENTITY_SPAWN
Info: Activates when an entity spawns
If the entity is just summoned, the activator will be triggered before the entity exists in the world so if you want to run custom commands on the entity add DELAYTICK 1 before to delay the commands. Like that you are sure that the entity is really spawned.
⭐ENTITY_SPAWN_TRIALSPAWNER
Info; Activates when an entity is spawned from a trial spawner
⭐ENTITY_TAME
Info: Activates when an entity got tamed
⭐ENTITY_TARGET_ENTITY
Info: Activates when an entity targets another entity
⭐ENTITY_TARGET_PLAYER
Info: Activates when an entity targets a player
⭐ENTITY_TELEPORT
Info: Activates when an entity teleports itself
⭐ENTITY_TRANSFORM
Info: Activates when an entity got transforme
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