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List of the Activators

Activators of ExecutableEvents

Here you have the list of activators available with their description and some examples. The activators allow you to execute custom actions, it can have conditions, run commands, have cooldown, etc.

Premium activators are labelled with the tag: Premium Only

Activator features are features that are exclusive to that activator.

Miscellaneous activators

BROADCAST_MESSAGE Premium Only

  • Info: Triggered when a broadcast message is sent
  • Specific placeholders:
    • %message%
    • %is_async%

CHUNK_LOAD Premium Only

  • Info: Activates when a chunk is loaded
  • Specific placeholders:
    • %world%
    • %coord_x%
    • %coord_z%
    • %is_slime_chunk%
    • %is_loaded%
    • %is_generated%
    • %is_force_loaded%
    • %is_new_chunk%

CHUNK_UNLOAD Premium Only

  • Info: Activates when a chunk is unloaded
  • Specific placeholders:
    • %world%
    • %coord_x%
    • %coord_z%
    • %is_slime_chunk%
    • %is_loaded%
    • %is_generated%
    • %is_force_loaded%
    • %is_new_chunk%

CUSTOM_TRIGGER

  • Info: Activator that can be executed by running a command, or it can be scheduled.
    • This activator is for all plugins, because of that its explained on custom-triggers

HANGING_PLACE Premium Only

  • Info: Triggered when a hanging entity like an item frame or painting is placed

HANGING_BREAK Premium Only

  • Info: Triggered when a hanging entity is broken by natural causes or player

HANGING_BREAK_BY_ENTITY Premium Only

  • Info: Triggered when a hanging entity is broken by another entity, like a player or mob

LOOP_SERVER

  • Info: Activates in repeat one time each loop

LIGHTNING_STRIKE Premium Only

  • Info: Activates when a lightning strike is emitting in the world
  • Specific Placeholders:

MAP_INITIALIZE Premium Only

  • Info: Triggered when a map is initialized by the server

PORTAL_CREATE Premium Only

  • Info: Activates when a portal is created

PLUGIN_DISABLE Premium Only

  • Info: Triggered when a plugin is disabled
  • Specific placeholders:
    • %plugin_name%

PLUGIN_ENABLE Premium Only

  • Info: Triggered when a plugin is enabled
  • Specific placeholders:
    • %plugin_name%

RAID_FINISH Premium Only

  • Info: Activates when a village raid finishes
  • Specific placeholders:
    • %badomen_level%
    • %heroes% : (UUID LIST) Example "123e4567-e89b-12d3-a456-426614174000,123e4567-e89b-12d3-a456-426614174001,123e4567-e89b-12d3-a456-426614174002"

RAID_TRIGGER Premium Only

  • Info: Activates when a village raid starts
  • Specific placeholders:
    • %player% : who triggered the raid
    • %badomen_level%

RAID_WAVE Premium Only

  • Info: Activates when the next village raid starts
  • Specific placeholders:
    • %raiders% : (UUID LIST) Example "123e4567-e89b-12d3-a456-426614174000,123e4567-e89b-12d3-a456-426614174001,123e4567-e89b-12d3-a456-426614174002"

REMOTE_SERVER_COMMAND

SERVICE_REGISTER

SERVICE_UNREGISTER

SPAWN_CHANGE Premium Only

STRUCTURE_GROW Premium Only

  • Info: Activates when a structure grows

THUNDER_CHANGE Premium Only

  • Info: Thunder state changing in a world
  • Specific placeholders:
    • %cause% : List of causes (COMMAND, NATURAL, SLEEP, PLUGIN, UNKNOWN)

VEHICLE_CREATE Premium Only

  • Info: Activates when a player places/creates a vehicle

VEHICLE_DAMAGE Premium Only

  • Info: Activates when an entity considered as a vehicle is damaged

VEHICLE_DESTROY Premium Only

  • Info: Activates when an entity considered as a vehicle is destroyed

WEATHER_CHANGE Premium Only

  • Info: Activates when the weather change in a world
  • Placeholders

WORLD_DAY Premium Only

  • Info: Activates when the world hits daytime

WORLD_NIGHT Premium Only

  • Info: Activates when the world hits nighttime

Player activators

LOOP

  • Info: Activates in repeat per player

PLAYER_ADVANCEMENT

  • Info: Activates when a player achieves an advancement

PLAYER_ALL_CLICK

  • Info Activates when a player left-clicks or right-clicks the item.

PLAYER_BED_ENTER

  • Info: Activates when a player right-clicks a bed.

PLAYER_BED_LEAVE

  • Info: Activates when a player leaves the bed.

PLAYER_BEFORE_DEATH

  • Info: Activates before a player's death.

PLAYER_BLOCK_BREAK

  • Info: Activates when a player mines/breaks a block.

PLAYER_BLOCK_PLACE

  • Info: Activates when a player places a block.

PLAYER_BRUSH_BLOCK

  • Info: Activates when a player brushes a block

PLAYER_BUCKET_ENTITY

  • Info: Activates when a player buckets an entity

PLAYER_CHANGE_WORLD

  • Info: Activates when a player moves to a different world.

PLAYER_CLICK_ON_ENTITY

  • Info: Activates when a player click on an entity.

PLAYER_CLICK_ON_PLAYER

  • Info: Activates when a player click on a player.

PLAYER_CONNECTION

  • Info: Activates when a player log into the server. (Does not activate when you log out)

PLAYER_CONSUME

  • Info: Activates when a player successfully eat/consume the item.

PLAYER_CUSTOM_LAUNCH

  • Info: Activates when a player launches a custom projectile from SCore.

PLAYER_DEATH

  • Info: Activates when a player dies.

PLAYER_DISABLE_FLY

  • Info: Activates when the player stops flying.

PLAYER_DISABLE_GLIDE

  • Info: Activates when the player stops gliding.

PLAYER_DISABLE_SNEAK

  • Info: Activates when a player stops from sneaking.

PLAYER_DISABLE_SPRINT

  • Info: Activates when a player stops from sprinting

PLAYER_DISCONNECTION

  • Info: Activates when a player logs out from the server.

PLAYER_DISMOUNT

  • Info: Activates when a player steps out from riding an entity.

PLAYER_DROP_ITEM

  • Info: Activates when a player drops an item.

PLAYER_EDIT_BOOK

  • Info: Activates when a player made changes to the book and quill and pressed done or sign the book.

PLAYER_EMPTY_BUCKET

  • Info: Activates when a player empties the bucket they have in their hand (Such as placing water from water bucket)

PLAYER_ENABLE_FLY

  • Info: Activates when a player starts and stops flying.

PLAYER_ENABLE_GLIDE

  • Info: Activates when the player starts gliding.

PLAYER_ENABLE_SNEAK

  • Info: Activates when a player starts sneaking.

PLAYER_ENABLE_SPRINT

  • Info: Activates when a player starts sprinting.

PLAYER_ENCHANT_ITEM

  • Info: Activates when a player add enchant to an item
  • Specific Placeholders:
    • %enchants%
    • %level_cost%

PLAYER_ENTER_IN_HIS_LAND

  • Info: Activates if you enter in your land or a land where you are trusted

PLAYER_ENTER_IN_HIS_PLOT

  • Info: Activates if you enter a plot from the PlotSquared plugin.

PLAYER_ENTITY_PLACE

  • Info: Activates when the player places an entity (armor stands, boats, minecarts and end crystal)

PLAYER_EQUIP_ARMOR

  • Info: Activates when the player equips an armor.

PLAYER_EXPERIENCE_CHANGE

  • Info: Activates when the player experience change naturally.
  • Specific Placeholders:
    • %experience%

PLAYER_FERTILIZE_BLOCK

  • Info: Activates if a player fertilizes blocks with bone meal.

PLAYER_FILL_BUCKET

  • Info: Activates when a player attempts to pickup water or lava with a bucket.

PLAYER_FIRST_CONNECTION

  • Info: Activates when the player joins for first time on the server.

PLAYER_FISH_BLOCK

  • Info: Activates when a player right-click the fishing rod when the fishing rod bobber is on a block.

PLAYER_FISH_ENTITY

  • Info : Activates when a player right-click the fishing rod when the fishing rod bobber catches an entity.

PLAYER_FISH_FISH

  • Info: Activates when a player right-click the fishing rod when the fishing rod bobber catches something.

PLAYER_FISH_NOTHING

  • Info : Activates when a player fishes nothing.

PLAYER_FISH_PLAYER

  • Info: Activates when a player right-click the fishing rod when the fishing rod bobber catches a player.

PLAYER_FOOD_CHANGE

  • Info: Activates when the player food changes.

PLAYER_HARVEST_BLOCK

  • Info: Activates when a player harvests a block

PLAYER_HIDE_ENTITY

PLAYER_HIT_ENTITY

  • Info: Activates when a player hits an entity
  • Specific placeholders:
    • %critical% : true or false (For Paper and Paper forks only)

PLAYER_HIT_PLAYER

  • Info: Activates when a player hits a player

PLAYER_INVENTORY_CLICK

  • Info: Activates when the player click an inventory
  • Specific Placeholders:
    • %is_shift_click%
    • %is_mouse_click%
    • %is_left_click%
    • %is_right_click%
    • %is_keyboard_click%
    • %is_creative_action%
    • %get_action%
    • %before_slot%
    • %after_slot%
    • %inventory_type%
    • %inventory_title%

PLAYER_ITEM_BREAK

  • Info: Activates when a player breaks the item by making it loose all its durability.

PLAYER_JUMP

  • Info: Activates when a player jumps.

PLAYER_KICK

  • Info: Activates when a player gets kicked

PLAYER_KILL_ENTITY

  • Info: Activates when a player kills an entity.

PLAYER_KILL_PLAYER

  • Info: Activates when a player kills a player.

PLAYER_LAUNCH_PROJECTILE

  • Info: Activates when a player launch a projectile

PLAYER_LEAVE_HIS_LAND

  • Info: Activates if you leave your land or a land where you are trusted

PLAYER_LEAVE_HIS_PLOT

  • Info: Activates if you leave a plot from the PlotSquared plugin.

PLAYER_LEFT_CLICK

  • Info: Activates when a player left-clicks the item.

PLAYER_LEVEL_CHANGE

  • Info: Activates when the player levels change
  • Specific Placeholders:
    • %new_level%
    • %old_level%

PLAYER_MOUNT

  • Info: Activates when a player mounts an entity.

PLAYER_OPEN_INVENTORY

  • Info: Activates when a player opens their inventory

PLAYER_PARTICIPATE_KILL_ENTITY

  • Info: Activates when a player participates on killing an entity

PLAYER_PARTICIPATE_KILL_PLAYER

  • Info: Activates when a player participates on killing a player

PLAYER_PICKUP_ARROW

  • Info: Activates when the player pick ups an arrow in the ground (the arrow entity)

PLAYER_PICKUP_ITEM

  • Info: Activates when the player pick ups an item

PLAYER_PORTAL

  • Info: Activates when a player enters to a portal

PLAYER_PROJECTILE_HIT_BLOCK

  • Info: Activates when the player projectile hits a block

PLAYER_PROJECTILE_HIT_ENTITY

  • Info: Activates when the player projectile hits an entity

PLAYER_PROJECTILE_HIT_PLAYER

  • Info: Activates when the player projectile hits another player

PLAYER_RECEIVE_EFFECT

  • Info: Activates when a player receives an effect
  • Placeholders

PLAYER_RECEIVE_HIT_BY_ENTITY

  • Info: Activates when a player gets hit by anything from an entity.

PLAYER_RECEIVE_HIT_BY_PLAYER

  • Info: Activates when a player gets hit by anything from a player.

PLAYER_RECEIVE_HIT_GLOBAL

  • Info: Activates when a player gets hit by anything.

PLAYER_REGAIN_HEALTH

  • Info: Activates when a player regains health

PLAYER_RESPAWN

  • Info: Activates when a player re-spawns.

PLAYER_RIGHT_CLICK

  • Info: Activates when a player right-clicks the item.

PLAYER_RIPTIDE

  • Info: Activates when a player riptides

PLAYER_SEND_MESSAGE

  • Info: Activates when a player sends a message.
  • Placeholders

PLAYER_SHEAR_ENTITY

  • Info: Activates when a player shears an entity.

PLAYER_SHOW_ENTITY

PLAYER_SPAWN_CHANGE

  • Info: Activates when a player change their spawn

PLAYER_SWAP_HAND

  • Info: Activates when a player swap hands.

PLAYER_TAKE_LECTERN_BOOK

  • Info: Activates when a player takes a book from a lectern.

PLAYER_TARGETED_BY_AN_ENTITY

  • Info: Activates when an entity targets a player.

PLAYER_TELEPORT

  • Info: Activates when the player gets teleported
  • Specific placeholders:
    • %teleport_cause% : List of causes

PLAYER_TRAMPLE_CROP

  • Info: Activates when a player tramples a crop.

PLAYER_UNEQUIP_ARMOR

  • Info: Activates when the player unequips an armor.

PLAYER_WALK

  • Info: Activates when a player walks.

PLAYER_WRITE_COMMAND

  • Info: Activates when a player enters commands.
  • Placeholders

Block activators

BELL_RESONATE Premium Only

BELL_RING Premium Only

BLOCK_BURN Premium Only

BLOCK_DRY Premium Only

  • Info: Activates when corals or farmlands got dried.

BLOCK_EXPLODE Premium Only

BLOCK_FERTILIZE Premium Only

BLOCK_IGNITE Premium Only

BREWING_START Premium Only

CAMPFIRE_START Premium Only

CAULDRON_LEVEL_CHANGE Premium Only

CRAFTER_CRAFT Premium Only

CROP_GROW Premium Only

  • Info: Activates when a crop grows.

FLUID_LEVEL_CHANGE Premium Only

ITEMSADDER_PLAYER_BLOCK_BREAK Premium Only

  • Info: Activates when the player breaks a block from ItemsAdder

LEAVES_DECAY Premium Only

MOISTURE_CHANGE Premium Only

NOTE_PLAY Premium Only

REDSTONE_BLOCK_ACTIVATION Premium Only

  • Info: Activates when a block has changed state due to redstone activation
  • Specific placeholders:
    • %new_state%
    • %old_state%

SCULK_BLOOM Premium Only

SIGN_CHANGE Premium Only

SPAWN_CHANGE Premium Only

TNT_PRIME Premium Only

Entity activators

CREEPER_POWER_CHANGE Premium Only

  • Info: Activates when the creeper is struck by lightning.
  • Specific Placeholders:
    • %power_cause%

ENDERDRAGON_CHANGE_PHASE Premium Only

  • Info: Activates when the Ender Dragon change phase.

ENTITY_BEFORE_DEATH Premium Only

  • Info: Activates before the entity dies

ENTITY_BREAK_DOOR Premium Only

  • Info: Activates when an entity breaks a door (as zombie does)

ENTITY_BREED Premium Only

  • Info: Activates when one entity breeds with another entity

ENTITY_CHANGE_BLOCK Premium Only

  • Info: Activates when an entity change a block state (as enderman when picking a block)

ENTITY_COMBUST_BY_BLOCK Premium Only

  • Info: Activates when an entity enters on fire by a block

ENTITY_COMBUST_BY_ENTITY Premium Only

  • Info: Activates when an entity enters on fire because of another entity

ENTITY_DAMAGE_BY_BLOCK Premium Only

  • Info: Activates when an entity gets damaged by a block

ENTITY_DAMAGE_BY_ENTITY Premium Only

  • Info: Activates when an entity gets damaged by entity

ENTITY_DAMAGE_BY_PLAYER Premium Only

  • Info: Activates when an entity gets damaged by a player

ENTITY_DEATH Premium Only

  • Info: Activates when an entity dies

ENTITY_DROP_ITEM Premium Only

  • Info: Activates when an entity drops an item

ENTITY_ENTER_BLOCK Premium Only

  • Info: Activates when an entity enters in a block (as bee enters into beehive)

ENTITY_ENTER_LOVE_MODE Premium Only

  • Info: Activates when an entity enters into love mode

ENTITY_EXPLODE Premium Only

  • Info: Activates when an entity explodes itself

ENTITY_PARTICIPATE_KILL_ENTITY Premium Only

  • Info: Activates when an entity participates on killing an entity

ENTITY_PARTICIPATE_KILL_PLAYER Premium Only

  • Info: Activates when an entity participates on killing a player

ENTITY_PICKUP_ITEM Premium Only

  • Info: Activates when an entity pickup an item

ENTITY_PLACE_EVENT Premium Only

  • Info: Activates when an entity places a block

ENTITY_PORTAL_ENTER Premium Only

  • Info: Activates when an entity enters to a portal

ENTITY_PORTAL_EXIT Premium Only

  • Info: Activates when an entity leaves a portal

ENTITY_PROJECTILE_HIT_BLOCK Premium Only

  • Info: Activates when the entity projectile hits a block

ENTITY_PROJECTILE_HIT_ENTITY Premium Only

  • Info: Activates when the entity projectile hits another entity

ENTITY_PROJECTILE_HIT_PLAYER Premium Only

  • Info: Activates when the entity projectile hits a player

ENTITY_REGAIN_HEALTH Premium Only

  • Info: Activates when an entity regains health

ENTITY_RESURRECT Premium Only

  • Info: Activates when an entity resurrects

ENTITY_SHOOT_BOW Premium Only

  • Info: Activates when an entity shoots with a bow

ENTITY_SPAWN Premium Only

  • Info: Activates when an entity spawns
warning

If the entity is just summoned, the activator will be triggered before the entity exists in the world so if you want to run custom commands on the entity add DELAYTICK 1 before to delay the commands. Like that you are sure that the entity is really spawned.

ENTITY_SPAWN_TRIALSPAWNER Premium Only

  • Info; Activates when an entity is spawned from a trial spawner
  • Specific Placeholders:
    • %is_ominous%

ENTITY_TAME_BY_ENTITY Premium Only

  • Info: Activates when an entity got tamed by an entity

ENTITY_TAME_BY_PLAYER Premium Only

  • Info: Activates when an entity got tamed by a player

ENTITY_TARGET_ENTITY Premium Only

  • Info: Activates when an entity targets another entity

ENTITY_TARGET_PLAYER Premium Only

  • Info: Activates when an entity targets a player

ENTITY_TELEPORT Premium Only

  • Info: Activates when an entity teleports itself

ENTITY_TRANSFORM Premium Only

  • Info: Activates when an entity got transforme

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