List of the Activators
Activators of ExecutableEvents
Here you have the list of activators available with their description and some examples. The activators allow you to execute custom actions, it can have conditions, run commands, have cooldown, etc.
Premium activators are labelled with the tag:
Premium Only
Activator features are features that are exclusive to that activator.
Miscellaneous activators
BROADCAST_MESSAGE
Premium Only
- Info: Triggered when a broadcast message is sent
- Specific placeholders:
- %message%
- %is_async%
CHUNK_LOAD
Premium Only
- Info: Activates when a chunk is loaded
- Specific placeholders:
- %world%
- %coord_x%
- %coord_z%
- %is_slime_chunk%
- %is_loaded%
- %is_generated%
- %is_force_loaded%
- %is_new_chunk%
CHUNK_UNLOAD
Premium Only
- Info: Activates when a chunk is unloaded
- Specific placeholders:
- %world%
- %coord_x%
- %coord_z%
- %is_slime_chunk%
- %is_loaded%
- %is_generated%
- %is_force_loaded%
- %is_new_chunk%
CUSTOM_TRIGGER
- Info: Activator that can be executed by running a command, or it can be scheduled.
- This activator is for all plugins, because of that its explained on custom-triggers
HANGING_PLACE
Premium Only
- Info: Triggered when a hanging entity like an item frame or painting is placed
HANGING_BREAK
Premium Only
- Info: Triggered when a hanging entity is broken by natural causes or player
HANGING_BREAK_BY_ENTITY
Premium Only
- Info: Triggered when a hanging entity is broken by another entity, like a player or mob
LOOP_SERVER
- Info: Activates in repeat one time each loop
LIGHTNING_STRIKE
Premium Only
- Info: Activates when a lightning strike is emitting in the world
- Specific Placeholders:
- %cause% : List of causes
MAP_INITIALIZE
Premium Only
- Info: Triggered when a map is initialized by the server
PORTAL_CREATE
Premium Only
- Info: Activates when a portal is created
PLUGIN_DISABLE
Premium Only
- Info: Triggered when a plugin is disabled
- Specific placeholders:
- %plugin_name%
PLUGIN_ENABLE
Premium Only
- Info: Triggered when a plugin is enabled
- Specific placeholders:
- %plugin_name%
RAID_FINISH
Premium Only
- Info: Activates when a village raid finishes
- Specific placeholders:
- %badomen_level%
- %heroes% : (UUID LIST) Example "123e4567-e89b-12d3-a456-426614174000,123e4567-e89b-12d3-a456-426614174001,123e4567-e89b-12d3-a456-426614174002"
RAID_TRIGGER
Premium Only
- Info: Activates when a village raid starts
- Specific placeholders:
- %player% : who triggered the raid
- %badomen_level%
RAID_WAVE
Premium Only
- Info: Activates when the next village raid starts
- Specific placeholders:
- %raiders% : (UUID LIST) Example "123e4567-e89b-12d3-a456-426614174000,123e4567-e89b-12d3-a456-426614174001,123e4567-e89b-12d3-a456-426614174002"
REMOTE_SERVER_COMMAND
- Activates when a command is received over RCON (RemoteServerCommandEvent.html)
SERVICE_REGISTER
- Activates when a service is registered (ServiceRegisterEvent.html)
SERVICE_UNREGISTER
- Activates when a service is unregistered (ServiceUnregisterEvent.html)
SPAWN_CHANGE
Premium Only
STRUCTURE_GROW
Premium Only
- Info: Activates when a structure grows
THUNDER_CHANGE
Premium Only
- Info: Thunder state changing in a world
- Specific placeholders:
- %cause% : List of causes (COMMAND, NATURAL, SLEEP, PLUGIN, UNKNOWN)
VEHICLE_CREATE
Premium Only
- Info: Activates when a player places/creates a vehicle
VEHICLE_DAMAGE
Premium Only
- Info: Activates when an entity considered as a vehicle is damaged
VEHICLE_DESTROY
Premium Only
- Info: Activates when an entity considered as a vehicle is destroyed
WEATHER_CHANGE
Premium Only
- Info: Activates when the weather change in a world
- Placeholders
WORLD_DAY
Premium Only
- Info: Activates when the world hits daytime
WORLD_NIGHT
Premium Only
- Info: Activates when the world hits nighttime
Player activators
LOOP
- Info: Activates in repeat per player
PLAYER_ADVANCEMENT
- Info: Activates when a player achieves an advancement
PLAYER_ALL_CLICK
- Info Activates when a player left-clicks or right-clicks the item.
PLAYER_BED_ENTER
- Info: Activates when a player right-clicks a bed.
PLAYER_BED_LEAVE
- Info: Activates when a player leaves the bed.
PLAYER_BEFORE_DEATH
- Info: Activates before a player's death.
PLAYER_BLOCK_BREAK
- Info: Activates when a player mines/breaks a block.
PLAYER_BLOCK_PLACE
- Info: Activates when a player places a block.
PLAYER_BRUSH_BLOCK
- Info: Activates when a player brushes a block
PLAYER_BUCKET_ENTITY
- Info: Activates when a player buckets an entity
PLAYER_CHANGE_WORLD
- Info: Activates when a player moves to a different world.
PLAYER_CLICK_ON_ENTITY
- Info: Activates when a player click on an entity.
PLAYER_CLICK_ON_PLAYER
- Info: Activates when a player click on a player.
PLAYER_CONNECTION
- Info: Activates when a player log into the server. (Does not activate when you log out)
PLAYER_CONSUME
- Info: Activates when a player successfully eat/consume the item.
PLAYER_CUSTOM_LAUNCH
- Info: Activates when a player launches a custom projectile from SCore.
PLAYER_DEATH
- Info: Activates when a player dies.
PLAYER_DISABLE_FLY
- Info: Activates when the player stops flying.
PLAYER_DISABLE_GLIDE
- Info: Activates when the player stops gliding.
PLAYER_DISABLE_SNEAK
- Info: Activates when a player stops from sneaking.
PLAYER_DISABLE_SPRINT
- Info: Activates when a player stops from sprinting
PLAYER_DISCONNECTION
- Info: Activates when a player logs out from the server.
PLAYER_DISMOUNT
- Info: Activates when a player steps out from riding an entity.
PLAYER_DROP_ITEM
- Info: Activates when a player drops an item.
PLAYER_EDIT_BOOK
- Info: Activates when a player made changes to the book and quill and pressed done or sign the book.
PLAYER_EMPTY_BUCKET
- Info: Activates when a player empties the bucket they have in their hand (Such as placing water from water bucket)
PLAYER_ENABLE_FLY
- Info: Activates when a player starts and stops flying.
PLAYER_ENABLE_GLIDE
- Info: Activates when the player starts gliding.
PLAYER_ENABLE_SNEAK
- Info: Activates when a player starts sneaking.
PLAYER_ENABLE_SPRINT
- Info: Activates when a player starts sprinting.
PLAYER_ENCHANT_ITEM
- Info: Activates when a player add enchant to an item
- Specific Placeholders:
- %enchants%
- %level_cost%
PLAYER_ENTER_IN_HIS_LAND
- Info: Activates if you enter in your land or a land where you are trusted
PLAYER_ENTER_IN_HIS_PLOT
- Info: Activates if you enter a plot from the PlotSquared plugin.
PLAYER_ENTITY_PLACE
- Info: Activates when the player places an entity (armor stands, boats, minecarts and end crystal)
PLAYER_EQUIP_ARMOR
- Info: Activates when the player equips an armor.
PLAYER_EXPERIENCE_CHANGE
- Info: Activates when the player experience change naturally.
- Specific Placeholders:
- %experience%
PLAYER_FERTILIZE_BLOCK
- Info: Activates if a player fertilizes blocks with bone meal.
PLAYER_FILL_BUCKET
- Info: Activates when a player attempts to pickup water or lava with a bucket.
PLAYER_FIRST_CONNECTION
- Info: Activates when the player joins for first time on the server.
PLAYER_FISH_BLOCK
- Info: Activates when a player right-click the fishing rod when the fishing rod bobber is on a block.
PLAYER_FISH_ENTITY
- Info : Activates when a player right-click the fishing rod when the fishing rod bobber catches an entity.
PLAYER_FISH_FISH
- Info: Activates when a player right-click the fishing rod when the fishing rod bobber catches something.
PLAYER_FISH_NOTHING
- Info : Activates when a player fishes nothing.
PLAYER_FISH_PLAYER
- Info: Activates when a player right-click the fishing rod when the fishing rod bobber catches a player.
PLAYER_FOOD_CHANGE
- Info: Activates when the player food changes.
PLAYER_HARVEST_BLOCK
- Info: Activates when a player harvests a block
PLAYER_HIDE_ENTITY
- Info: PlayerHideEntityEvent
PLAYER_HIT_ENTITY
- Info: Activates when a player hits an entity
- Specific placeholders:
- %critical% : true or false (For Paper and Paper forks only)
PLAYER_HIT_PLAYER
- Info: Activates when a player hits a player
PLAYER_INVENTORY_CLICK
- Info: Activates when the player click an inventory
- Specific Placeholders:
- %is_shift_click%
- %is_mouse_click%
- %is_left_click%
- %is_right_click%
- %is_keyboard_click%
- %is_creative_action%
- %get_action%
- %before_slot%
- %after_slot%
- %inventory_type%
- %inventory_title%
PLAYER_ITEM_BREAK
- Info: Activates when a player breaks the item by making it loose all its durability.
PLAYER_JUMP
- Info: Activates when a player jumps.
PLAYER_KICK
- Info: Activates when a player gets kicked
PLAYER_KILL_ENTITY
- Info: Activates when a player kills an entity.
PLAYER_KILL_PLAYER
- Info: Activates when a player kills a player.
PLAYER_LAUNCH_PROJECTILE
- Info: Activates when a player launch a projectile
PLAYER_LEAVE_HIS_LAND
- Info: Activates if you leave your land or a land where you are trusted
PLAYER_LEAVE_HIS_PLOT
- Info: Activates if you leave a plot from the PlotSquared plugin.
PLAYER_LEFT_CLICK
- Info: Activates when a player left-clicks the item.
PLAYER_LEVEL_CHANGE
- Info: Activates when the player levels change
- Specific Placeholders:
- %new_level%
- %old_level%
PLAYER_MOUNT
- Info: Activates when a player mounts an entity.
PLAYER_OPEN_INVENTORY
- Info: Activates when a player opens their inventory
PLAYER_PARTICIPATE_KILL_ENTITY
- Info: Activates when a player participates on killing an entity
PLAYER_PARTICIPATE_KILL_PLAYER
- Info: Activates when a player participates on killing a player
PLAYER_PICKUP_ARROW
- Info: Activates when the player pick ups an arrow in the ground (the arrow entity)
PLAYER_PICKUP_ITEM
- Info: Activates when the player pick ups an item
PLAYER_PORTAL
- Info: Activates when a player enters to a portal
PLAYER_PROJECTILE_HIT_BLOCK
- Info: Activates when the player projectile hits a block
PLAYER_PROJECTILE_HIT_ENTITY
- Info: Activates when the player projectile hits an entity
PLAYER_PROJECTILE_HIT_PLAYER
- Info: Activates when the player projectile hits another player
PLAYER_RECEIVE_EFFECT
- Info: Activates when a player receives an effect
- Placeholders
PLAYER_RECEIVE_HIT_BY_ENTITY
- Info: Activates when a player gets hit by anything from an entity.
PLAYER_RECEIVE_HIT_BY_PLAYER
- Info: Activates when a player gets hit by anything from a player.
PLAYER_RECEIVE_HIT_GLOBAL
- Info: Activates when a player gets hit by anything.
PLAYER_REGAIN_HEALTH
- Info: Activates when a player regains health
PLAYER_RESPAWN
- Info: Activates when a player re-spawns.
PLAYER_RIGHT_CLICK
- Info: Activates when a player right-clicks the item.
PLAYER_RIPTIDE
- Info: Activates when a player riptides
PLAYER_SEND_MESSAGE
- Info: Activates when a player sends a message.
- Placeholders
PLAYER_SHEAR_ENTITY
- Info: Activates when a player shears an entity.
PLAYER_SHOW_ENTITY
PLAYER_SPAWN_CHANGE
- Info: Activates when a player change their spawn
PLAYER_SWAP_HAND
- Info: Activates when a player swap hands.
PLAYER_TAKE_LECTERN_BOOK
- Info: Activates when a player takes a book from a lectern.
PLAYER_TARGETED_BY_AN_ENTITY
- Info: Activates when an entity targets a player.
PLAYER_TELEPORT
- Info: Activates when the player gets teleported
- Specific placeholders:
- %teleport_cause% : List of causes
PLAYER_TRAMPLE_CROP
- Info: Activates when a player tramples a crop.
PLAYER_UNEQUIP_ARMOR
- Info: Activates when the player unequips an armor.
PLAYER_WALK
- Info: Activates when a player walks.
PLAYER_WRITE_COMMAND
- Info: Activates when a player enters commands.
- Placeholders
Block activators
BELL_RESONATE
Premium Only
BELL_RING
Premium Only
BLOCK_BURN
Premium Only
BLOCK_DRY
Premium Only
- Info: Activates when corals or farmlands got dried.
BLOCK_EXPLODE
Premium Only
BLOCK_FERTILIZE
Premium Only
BLOCK_IGNITE
Premium Only
BREWING_START
Premium Only
CAMPFIRE_START
Premium Only
CAULDRON_LEVEL_CHANGE
Premium Only
CRAFTER_CRAFT
Premium Only
CROP_GROW
Premium Only
- Info: Activates when a crop grows.
FLUID_LEVEL_CHANGE
Premium Only
ITEMSADDER_PLAYER_BLOCK_BREAK
Premium Only
- Info: Activates when the player breaks a block from ItemsAdder
LEAVES_DECAY
Premium Only
MOISTURE_CHANGE
Premium Only
NOTE_PLAY
Premium Only
REDSTONE_BLOCK_ACTIVATION
Premium Only
- Info: Activates when a block has changed state due to redstone activation
- Specific placeholders:
- %new_state%
- %old_state%
SCULK_BLOOM
Premium Only
SIGN_CHANGE
Premium Only
SPAWN_CHANGE
Premium Only
TNT_PRIME
Premium Only
Entity activators
CREEPER_POWER_CHANGE
Premium Only
- Info: Activates when the creeper is struck by lightning.
- Specific Placeholders:
- %power_cause%
ENDERDRAGON_CHANGE_PHASE
Premium Only
- Info: Activates when the Ender Dragon change phase.
ENTITY_BEFORE_DEATH
Premium Only
- Info: Activates before the entity dies
ENTITY_BREAK_DOOR
Premium Only
- Info: Activates when an entity breaks a door (as zombie does)
ENTITY_BREED
Premium Only
- Info: Activates when one entity breeds with another entity
ENTITY_CHANGE_BLOCK
Premium Only
- Info: Activates when an entity change a block state (as enderman when picking a block)
ENTITY_COMBUST_BY_BLOCK
Premium Only
- Info: Activates when an entity enters on fire by a block
ENTITY_COMBUST_BY_ENTITY
Premium Only
- Info: Activates when an entity enters on fire because of another entity
ENTITY_DAMAGE_BY_BLOCK
Premium Only
- Info: Activates when an entity gets damaged by a block
ENTITY_DAMAGE_BY_ENTITY
Premium Only
- Info: Activates when an entity gets damaged by entity
ENTITY_DAMAGE_BY_PLAYER
Premium Only
- Info: Activates when an entity gets damaged by a player
ENTITY_DEATH
Premium Only
- Info: Activates when an entity dies
ENTITY_DROP_ITEM
Premium Only
- Info: Activates when an entity drops an item
ENTITY_ENTER_BLOCK
Premium Only
- Info: Activates when an entity enters in a block (as bee enters into beehive)
ENTITY_ENTER_LOVE_MODE
Premium Only
- Info: Activates when an entity enters into love mode
ENTITY_EXPLODE
Premium Only
- Info: Activates when an entity explodes itself
ENTITY_PARTICIPATE_KILL_ENTITY
Premium Only
- Info: Activates when an entity participates on killing an entity
ENTITY_PARTICIPATE_KILL_PLAYER
Premium Only
- Info: Activates when an entity participates on killing a player
ENTITY_PICKUP_ITEM
Premium Only
- Info: Activates when an entity pickup an item
ENTITY_PLACE_EVENT
Premium Only
- Info: Activates when an entity places a block
ENTITY_PORTAL_ENTER
Premium Only
- Info: Activates when an entity enters to a portal
ENTITY_PORTAL_EXIT
Premium Only
- Info: Activates when an entity leaves a portal
ENTITY_PROJECTILE_HIT_BLOCK
Premium Only
- Info: Activates when the entity projectile hits a block
ENTITY_PROJECTILE_HIT_ENTITY
Premium Only
- Info: Activates when the entity projectile hits another entity
ENTITY_PROJECTILE_HIT_PLAYER
Premium Only
- Info: Activates when the entity projectile hits a player
ENTITY_REGAIN_HEALTH
Premium Only
- Info: Activates when an entity regains health
ENTITY_RESURRECT
Premium Only
- Info: Activates when an entity resurrects
ENTITY_SHOOT_BOW
Premium Only
- Info: Activates when an entity shoots with a bow
ENTITY_SPAWN
Premium Only
- Info: Activates when an entity spawns
warning
If the entity is just summoned, the activator will be triggered before the entity exists in the world so if you want to run custom commands on the entity add DELAYTICK 1 before to delay the commands. Like that you are sure that the entity is really spawned.
ENTITY_SPAWN_TRIALSPAWNER
Premium Only
- Info; Activates when an entity is spawned from a trial spawner
- Specific Placeholders:
- %is_ominous%
ENTITY_TAME_BY_ENTITY
Premium Only
- Info: Activates when an entity got tamed by an entity
ENTITY_TAME_BY_PLAYER
Premium Only
- Info: Activates when an entity got tamed by a player
ENTITY_TARGET_ENTITY
Premium Only
- Info: Activates when an entity targets another entity
ENTITY_TARGET_PLAYER
Premium Only
- Info: Activates when an entity targets a player
ENTITY_TELEPORT
Premium Only
- Info: Activates when an entity teleports itself
ENTITY_TRANSFORM
Premium Only
- Info: Activates when an entity got transforme