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Block as player head

  • If you'd like your ExecutableBlock to be a player head you need to first:
  • Create an EI Item (ExecutableItem) /ei create <id>
    • Set the material to PLAYER_HEAD
    • Use the features related to it to add a texture to it (link below)

Head Settings

  • And once the EI Item is ready, create your EB Block. And inside the MAIN GUI

  • On CreationType select IMPORT_FROM_EXECUTABLE_ITEMS

  • And select the EI you created

  • Then save and that's it, now your EB is a custom texture PLAYER_HEAD

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