Block as player head
- If you'd like your ExecutableBlock to be a player head you need to first:
- Create an EI Item (ExecutableItem) /ei create <id>
- Set the material to PLAYER_HEAD
- Use the features related to it to add a texture to it (link below)
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And once the EI Item is ready, create your EB Block. And inside the MAIN GUI
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On CreationType select IMPORT_FROM_EXECUTABLE_ITEMS
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And select the EI you created
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Then save and that's it, now your EB is a custom texture PLAYER_HEAD