Furniture Features
ExecutableItem
Define the Executableitem ID with which the Furniture is associated
Then manage all item settings directly in ExecutableItems
executableItem: acacia_bed
Title Features
It supports DecentHolograms, HolographicDisplays and CMI
Active Title
Info: Whether the title hologram would be enabled or not
Example:
activeTitle: false
Required: NO
Title
Info: The displayed text of the hologram
Example:
title: '&7&oDefault title'
(With HolographicDisplay) You can display item in the title type ITEM::MATERIAL
title:
- '&7&oDefault title'
- 'ITEM::DIAMOND'
Required: NO
Title Adjustment
Info: How high or low is the adjustment of the elevation of the title hologram
Example:
titleAdjustment: 0.5
Required: NO
Extra Info: Positive number for upwards, Negative number for downwards
Title Features Example
titleFeatures:
# Active the title
activeTitle: true
# The title
title:
- Hello
- &6It's support color
- and %placeholder%
titleAdjustment: 0.5
Usage
Adjust the Furniture usage in the ExecutableItem configuration
Display Features
Item Model
The model of the furniture
Example:
itemModel: myfurniture:acacia_bed
Scale
Scale of the display
Example:
scale: 1
Aligned
If you want the display to be aligned
Example:
aligned: false
Custom Pitch
Select the custom pitch
Example:
customPitch: 1
Custom Y
Select the custom Y
Example:
customY: 1.0
Glow
Glow or not
Example:
glow: false
Click To Break
Amount of clicks needed to break the display creation
Example:
clickToBreak: 3
Bounding Box Zones
Auto generated feature, don't edit it
Block Light
The block lighting component of this brightness. (Between 0-15)
Example:
blockLight: 10
Sky Light
The sky lighting component of this brightness. (Between 0-15)
Example:
skyLight: 10
View Range
Configure the view range of the furniture
Example:
viewRange: 20.0
Display Features Example
displayFeatures:
itemModel: myfurniture:acacia_bed
scale: 1.0
aligned: false
customPitch: 90
glow: false
clickToBreak: 3
boundingBoxZones: []
blockLight: 10
skyLight: 10
viewRange: 20.0
Interaction Range
Configure the interaction range of the furniture
Example:
interactionRange: 6.0
Drop Type
Info: Select the type of drop the Furniture will have
Type of drops:
IN_THE_INVENTORY
ON_THE_GROUND
dropType: IN_THE_INVENTORY
Sit Features
Define if the players can sit or not on the furniture
sitFeatures:
playerCanSit: false
Storage Features
Define if the furniture can store items like a chest or not
storageFeatures:
enable: false
Activators
Very important features that allow you to add abilities on your furniture
Dedicated Wiki for this feature :
Example
activators:
activator0:
name: '&eActivator'
option: PLAYER_ALL_CLICK_ON
usageModification: -1
cancelEvent: false
requiredItems: {}
requiredExecutableItems: {}
requiredMagics: {}
displayConditions: {}
displayCommands: []
worldConditions: {}
placeholdersConditions: {}
variablesModification: {}
ownerCommands: []
ownerConditions: {}
playerCommands:
- say &eHello
playerConditions: {}
playerCooldownFeatures:
cooldown: 0
pausePlaceholdersConditions: {}
globalCooldownFeatures:
cooldown: 0
customConditions: {}
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