Morph Tools
Last updated
Last updated
Ok so the morph tool is an item that it changes between tools, from sword, to pickaxe, axe, shovel, etc. Let's do it !
First of all you'll need to create each item that the Morph tool will cycle through.
All changes shown here must be applied on each item (to create the cycle)
This will be the activator that will allow us to cycle.
Set the Usage Modification to -1
When Usage is 0 and it is modified by -1 the item disappears.
Set the sneak condition (In this example we want the cycle starts when SHIFT+RIGHT CLICK)
Don't forget that you can remove the condition message.
And now we have to take a look at the order of the cycle we wanted, in this case it will be
AXE -> PICKAXE -> HOE
If you are editing the Axe we will have to give the pickaxe:
Then for the pickaxe item, we will have to create the same activator, usageModification, set the conditions and on commands:
And so on, when you reach the final item you will have to give the first item of the cycle, to complete it :D
Because of item cycle, the enchantments will not keep in the item, for example, if you enchant an item with efficiency and cycle the items, when reach the item again it will not have the enchantment more. So if you want the item to has an enchantment you have to add it inside the item configuration. A good tip will be adding unbreakable to all states of the Morph Tools because if it breaks, it will be gone for good. Item made by Special70 😎
We have the condition ready, now let's add the commands. For this you will need /ei giveslot command for this to work properly