#If you want the result only to be shwoen if the items match the same amountexactItemAmount:false#If you want the result to stack on the result slot of the crafting inventorycastResultAsMaxAmount:false#If the EAnvil can work on global anvils or can only work if its added manuallyEAnvilGlobal:false#If the anvil should add "&fForged with <item2.name>" to item1 on anvil forge. EAnvilForgeLore:false