Recipe Configuration
Type
Its the type of crafting station of the recipe
Example:
Recipe
Its the configuration of each item of the recipe, it divides up to 9 items depending on the crafting station
Example:
Result
Its the configuration of the result item of the recipe
Example:
Commands
Here is the list of commands that are run after the player made the recipe
Example:
RecipeConfig
Here you can apply the configuration of how strict the recipe will be
Example:
For example ! If you just want the recipe to match the ExecutableItem ID of the recipe item you created, and you don't care if the player changes the name, if the lore is different, anything, you said "I just want that the item input of this recipe must be the EI, the other stuff I don't care" you only enable "ExecutableItemsID" and disable everything else
placeholdersConditions
Here you can set up placeholders conditions. If they don't match the result won't be shown.
Example:
Here you can add luck perms conditions and show different results for the same recipe depending on the group they are. For example for default users a normal sword but for vip users a epic sword.
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